Core Concepts
GSDF introduces a novel dual-branch architecture combining 3D Gaussian Splatting with Neural Signed Distance Fields to enhance rendering quality and surface reconstruction.
Abstract
Presenting a challenge in computer vision and graphics regarding rendering and reconstruction from multiview images.
Introduction of GSDF, leveraging 3D Gaussian Splatting and Neural Signed Distance Fields for improved scene representation.
Dual-branch framework explained, focusing on rendering efficiency and high-quality reconstruction.
Detailed explanation of depth-guided ray sampling, geometry-aware density control, and mutual geometry supervision.
Extensive experiments showcasing the effectiveness of GSDF in rendering quality and surface reconstruction.
Stats
Neural Radiance Fields (NeRFs) have achieved remarkable photorealistic rendering quality with view-dependent effects. - Mip-NeRF360 [2] - Tanks&Temples [16] - Deep Blending [11]
Quotes
"Current works either constrain the distribution of density fields or the shape of primitives, resulting in degraded rendering quality."
"Our design unlocks the potential for more accurate and detailed surface reconstructions."