Core Concepts
Proposing REFRAME for efficient real-time rendering of reflective surfaces on mobile devices.
Abstract
Introduction: Discusses challenges in real-time novel view synthesis.
Related Work: NeRF-based scene representation and reflectance decomposition methods.
Method: Details the pipeline, including geometry learner, color formulation, and environment feature map.
Experiment: Implementation details, dataset validation, baseline comparisons, and efficiency analysis.
Ablation Study: Examines the impact of different components like geometry learner and environment learner.
Conclusion: Summarizes achievements in real-time rendering with low memory footprint.
Stats
REFRAME achieves comparable reconstruction quality for highly reflective surfaces compared to state-of-the-art offline methods.
The method incurs a memory overhead of less than 1MB for the distilled environment feature map.