Core Concepts
GHNeRF can simultaneously learn neural radiance fields and generalizable human features, such as 2D/3D joint locations and dense poses, from sparse 2D images.
Abstract
The paper introduces GHNeRF, a novel approach that addresses the limitations of existing neural radiance field (NeRF) methods for human representation. GHNeRF can learn both the neural radiance field and generalizable human features, such as 2D/3D joint locations and dense poses, from sparse 2D images.
Key highlights:
- GHNeRF uses a pre-trained 2D encoder to extract essential human features from 2D images, which are then incorporated into the NeRF framework to encode human biomechanical features.
- This allows the network to simultaneously learn biomechanical features, such as joint locations, along with human geometry and texture.
- GHNeRF is evaluated on two datasets, ZJU MoCap and RenderPeople, and achieves state-of-the-art results in near real-time for novel view synthesis and human feature estimation.
- The proposed method outperforms existing human NeRF techniques and joint estimation algorithms in terms of both quantitative and qualitative performance.
- GHNeRF can also be extended to learn other human features, such as dense pose estimation, demonstrating its versatility.
Stats
The paper does not provide any specific sentences containing key metrics or important figures. The results are presented in tabular format.
Quotes
The paper does not contain any striking quotes supporting the key logics.