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HumanVid: A Large-Scale Dataset for Camera-Controllable Human Image Animation


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This paper introduces HumanVid, a large-scale dataset designed to advance research in human image animation, particularly focusing on achieving realistic and controllable animation with both human and camera motion.
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HumanVid: Demystifying Training Data for Camera-controllable Human Image Animation

This research paper introduces HumanVid, a novel large-scale dataset for human image animation, addressing the limitations of existing datasets and pushing the boundaries of realistic and controllable character animation.

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Wang, Z., Li, Y., Zeng, Y., Fang, Y., Guo, Y., Liu, W., ... & Lin, D. (2024). HumanVid: Demystifying Training Data for Camera-controllable Human Image Animation. Advances in Neural Information Processing Systems, 38.
The paper aims to address the lack of high-quality, publicly available datasets for human image animation that incorporate accurate camera motion annotations. The authors argue that existing datasets are either limited in scale, quality, or neglect the crucial aspect of camera motion, hindering the development of realistic and controllable animation techniques.

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by Zhenzhi Wang... 場所 arxiv.org 11-22-2024

https://arxiv.org/pdf/2407.17438.pdf
HumanVid: Demystifying Training Data for Camera-controllable Human Image Animation

深掘り質問

How might the development of even more sophisticated and larger-scale datasets like HumanVid, combined with advancements in generative AI models, impact the future of filmmaking and animation industries?

Answer: The development of sophisticated and larger-scale datasets like HumanVid, coupled with advancements in generative AI models like CamAnimate, is poised to revolutionize the filmmaking and animation industries in several ways: Democratization of Content Creation: Generative AI tools will empower a wider range of creators to produce high-quality animations and films. The need for large studios with extensive resources could diminish, fostering a more diverse and accessible creative landscape. Cost and Time Efficiency: Generating animations using AI can significantly reduce production time and costs associated with traditional methods. This efficiency can lead to faster iteration cycles, lower budgets, and potentially more experimental projects. Realism and Immersion: Datasets like HumanVid, with diverse camera trajectories and realistic human motion, will enable the creation of highly realistic and immersive animations. This realism can blur the lines between live-action and animation, opening up new possibilities for storytelling. Enhanced Creative Control: AI-powered tools can provide filmmakers and animators with fine-grained control over characters and scenes. Imagine directing virtual actors with specific emotions, actions, and camera angles, all within a digital environment. Personalized Content Creation: The ability to generate highly customized and personalized animations opens doors for interactive storytelling, personalized advertising, and unique gaming experiences tailored to individual preferences. However, these advancements also come with challenges: Job Displacement: The automation potential of AI in creative fields raises concerns about job displacement for animators, VFX artists, and other film professionals. Ethical Considerations: The potential for misuse of realistic AI-generated content, particularly in creating deepfakes and spreading misinformation, necessitates ethical guidelines and regulations.

Could there be biases present in the dataset due to the selection process of both real and synthetic data, and how might these biases potentially impact the fairness and representation of generated animations?

Answer: Yes, biases can inadvertently seep into datasets like HumanVid, stemming from the selection process of both real and synthetic data. These biases can have significant implications for the fairness and representation of generated animations: Source Data Bias: Real-world videos collected from the internet, even with filtering, can reflect existing societal biases in terms of demographics, body types, clothing styles, and cultural representation. Synthetic Data Bias: The selection of 3D models, textures, and motions used to generate synthetic data can also introduce biases. For instance, limited diversity in body shapes, skin tones, or clothing options can lead to animations that lack inclusivity. Algorithm Bias: The algorithms used for pose estimation and camera trajectory extraction might not perform equally well across different demographics or body types, potentially amplifying existing biases in the data. These biases can manifest in generated animations as: Under-representation: Certain demographics or body types might be under-represented in the generated animations, perpetuating stereotypes and limiting inclusivity. Stereotypical Portrayals: Biases in motion capture data or character design can lead to animations that reinforce harmful stereotypes about certain groups. Homogenization of Appearance: Over-reliance on a limited set of 3D models or textures can result in animations with a lack of diversity in appearance, making characters appear overly similar. Addressing these biases is crucial: Diverse Data Collection: Actively seeking out and including a wide range of real-world videos and 3D assets that represent diverse demographics, body types, and cultural backgrounds. Bias Mitigation Techniques: Exploring and implementing techniques during data processing and model training to mitigate the impact of biases in the dataset. Ethical Review and Auditing: Establishing ethical guidelines and conducting regular audits of the dataset and generated animations to identify and address potential biases.

If we can generate highly realistic and controllable human animations, what are the ethical implications, particularly concerning the potential misuse for creating deepfakes and spreading misinformation?

Answer: The ability to generate highly realistic and controllable human animations, while groundbreaking, presents significant ethical challenges, particularly regarding the potential for misuse: Deepfakes and Misinformation: Realistic AI-generated videos can be maliciously used to create deepfakes, where individuals appear to say or do things they never did. This poses a severe threat to trust in media, political discourse, and personal reputations. Propaganda and Manipulation: Authoritarian regimes or malicious actors could exploit these technologies for propaganda purposes, spreading false narratives, and manipulating public opinion. Harassment and Defamation: The creation of fabricated videos depicting individuals in compromising or humiliating situations could be used for harassment, bullying, or defamation. Erosion of Authenticity: The proliferation of highly realistic synthetic media could lead to a general erosion of trust in visual content, making it increasingly difficult to discern real from fake. Mitigating these risks requires a multi-pronged approach: Technological Countermeasures: Developing robust detection tools and techniques to identify and flag AI-generated content. This includes watermarking techniques, blockchain-based provenance tracking, and improved deepfake detection algorithms. Legal and Regulatory Frameworks: Establishing clear legal frameworks and regulations surrounding the creation and distribution of synthetic media, particularly when used for malicious purposes. Media Literacy and Education: Raising public awareness about the potential harms of deepfakes and educating individuals on how to critically evaluate online content. Ethical Guidelines for Developers: Fostering a strong ethical culture within the AI research and development community, encouraging responsible use and development of these powerful technologies. Addressing these ethical implications proactively is crucial to harness the immense potential of AI-generated human animations while mitigating the risks they pose to individuals and society as a whole.
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