The paper explores the problem of transferring human manipulations to dexterous robot hand simulations, which is inherently difficult due to the complex, highly-constrained, and discontinuous dynamics involved, as well as the need to precisely control a high-DoF dexterous hand.
To address these challenges, the authors introduce a family of parameterized quasi-physical simulators that can be configured to balance between fidelity and optimizability. They propose a physics curriculum that solves the problem by progressively tightening the physical constraints and optimizing the control trajectory within each simulator in the curriculum.
The parameterized quasi-physical simulator relaxes the articulated multi-rigid body dynamics as a point set dynamics model, controls the contact behavior via a parameterized spring-damper contact model, and compensates for unmodeled effects using parameterized residual physics networks. This allows the simulator to be optimized for high task optimizability while also being tailored to approximate realistic physics.
The authors demonstrate the effectiveness of their approach on challenging manipulation sequences involving non-trivial object motions and changing contacts. They show that their method can significantly outperform previous model-free and model-based baselines, boosting the success rate by over 11%. Additionally, they show that the core philosophy of optimizing through a physics curriculum can also help improve the performance of a model-free baseline.
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