Generating High-Quality Textured 3D Assets with Intrinsic Diffusion Models
We introduce a framework for intrinsic latent diffusion models operating directly on the surfaces of 3D shapes, with the goal of synthesizing high-quality textures. Our approach consists of two key components: Field Latents, a latent representation encoding textures as discrete vector fields on the mesh vertices, and Field Latent Diffusion Models, which learn to denoise a diffusion process in the learned latent space on the surface.